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Hypershot is an all new generation software renderer, that allows anyone within minutes, to create photographic realism with their model.
Think of it like a new type ofcamera, an all software camera.
Import all the popular model formats, drag and drop accurate materials, choose your environment and you have a photo of your digital model.
Simple,intuitive interface with just a quick start.
Bunkspeed is proud to present HyperShot 1.9.
This upgrade provides significant render performance improvements as well as a number ofnew features, making HyperShot even more powerful than before.
See a detailed list of features and improvements below. The all new bump mapping capability for all materials lets youeasily take any image and turn it into a bump map,
giving your materials an even more realistic look.
::: All new bump mapping
Place a bump map on any materialincluding metal, plastic, glass, xray, and thinfilm, using any JPEG, TIFF or PNG image.
Choose from various mapping types (uv, box, planar, cylindrical, spherical).
Alpha/Transparency channel is supported for bump decal creation.
Combine with textures on nontransparent materials for the most realistic look.
Use of true normal mapsinstead of image file to get the most refined look for bump maps.
Bump dialog has the same functions as the new and improved texture dialog.
::: Improved texturemanipulation
Place the center of the texture or decal exactly at the position you want on the model with a single mouse click.
When experimenting with various texturesand decals, a Reset button lets you quickly reset all values to quickly start over with a clean sheet of paper.
Intensity lets you control the brightness of the texture on theobject with a given material.
::: Environment height adjustment
Move the environment up or down relative to its overall size. This gives users greater control overplacement of light and reflection of the environment (HDRI).
::: Better ground shadows
When rendering the final image, you will notice that the ground shadows are nowcalculated cleaner every time the Shadow Quality parameter is increased.
::: Interactive realtime window resizing
Grab the lower right hand corner with the left mousebutton and interactively change the size of the realtime window. The aspect ratio will be maintained.
The realtime window size and final render output size are also connected.Changing the realtime window size interactively or numerically will update the render output size accordingly.
::: More Interactive dials in addition to numeric input
Interactive dials have been added to the Move Object dialog, as well as Environment Size.
::: UI improvements
Saving renderings now remembers the custom path.
Alpha channelis only available for TIFF and EXR. Status gets saved with the file.
::: Render performance
Render performance has been dramatically improved when rendering materials with certaintextures.
::: Using HDRIs for texture mapping
Improved handling of multiple HDRIs mapped onto object within a scene.
::: Anisotropic material
All issues that potentiallyreveal facets or dark patches after applying anisotropic material have been resolved.
::: Region Render (Pro only feature)
Users can now use Region Render when the camera positionis lockedbuythissoftware
Installation instructions are in the Readme.txt

http://hotfile.com/dl/81875670/34c860f/S318_Bunkspeed_Hypershot_Pro_v1.9_part1.rar.html
http://hotfile.com/dl/81875839/c0f18e1/S318_Bunkspeed_Hypershot_Pro_v1.9_part2.rar.html


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